Technology

We believe that pupils at Melior should have an education that allows them to study a broad range of knowledge, skills, and understanding, and prompts engagement in a wide variety of activities. Pupils design and make products that solve real and relevant problems within a variety of contexts, allowing pupils to develop their knowledge and skills in areas such as Development of Designing and Making Skills, Materials and Components, Design and Market Influences and Processes and Manufacture. It should help develops pupils creative, technical and practical expertise needed to perform everyday tasks confidently so they are able to participate successfully in an increasingly technological world. They should be able to create products across the range of disciplines that are suitable for a wide range of users and be able to critique, evaluate and test their ideas and products and the work of others.

Pupils will learn through collaboration that is well organised and impactful, direct learning, self-study and hands on project experience where appropriate. There will be regular assessment and feedback embedded in the units of work, so pupils will always know what they need to do to improve. Learning will be enquiry based and skills based depending on the topic taught. Pupils will be asked to demonstrate their skills and apply their knowledge to assess their understanding.

Design and Technology education makes a unique and valuable contribution to the education and preparation for students’ future lives for work and or leisure. Our Design and Technology curriculum provides a broad and balanced range of opportunities to work with a wide range of materials, to develop new skills, experience new technologies and gain new knowledge. Open ended projects allow students to use their imaginations, express their feelings and problem solve as they work towards quality outcomes. Our Design & Technology curriculum will give the students an opportunity:

  • To build up creativity, problem solving, planning, practical and evaluation skills to become independent and resourceful;
  • To enable students to feel safe and confident in their learning environment to take risks and learn from mistakes;
  • To foster a culture of ‘design critique’ to produce quality outcomes via peer and group work, respecting other students’ opinions;
  • To develop resilience when understanding the developments in design and technology, its impact and effect of products on individuals, society and the environment, and the responsibilities of designers, engineers and technologists;
  • To enjoy learning in a practical manner having experienced the best possible engaging and challenging lessons which foster and promote interests for later life;
  • To support the development of good health and well-being of our students;
  • To learn the basics of nutrition and a healthy balanced diet, understand where the food we eat comes from, be able to make informed healthy choices and enjoy the cultural diversity of dishes that International cuisine offers;
  • To acquire relevant knowledge from other subjects and apply them to produce successful outcomes;
  • To prepare pupils for the next stage of their education by encouraging and inspiring students who wish to take on further study, from selecting this as an option at GCSE, A level, university and the world of work.